
Tell Me Why follows 21-year-old twins Tyler and Alyson Ronan following Tyler’s release from a juvenile rehabilitation center, where he was sent after he apparently killed their mother, Mary-Ann, in self-defense. The result is a game that’s just as emotionally poignant as the Life is Strange series, but maybe lacking in standout moments and the kinds of cliffhangers that make the wait for the next episode nearly unbearable. The conflict in Dontnod’s latest game, by comparison, is almost entirely internal, and the investigation that drives the story is more about the characters reconfiguring their collective understanding of the past than it is about solving an ongoing problem. Dontnod’s previous serials have plenty of introspection, but they also have action-packed, borderline pulpy moments of, say, a character tied to a chair in a serial killer’s basement or a standoff in the middle of a burning church. Then I remembered: Oh yeah, this game isn’t published by Square Enix.īut beyond that superficial reality, for all its apparent similarities to Life is Strange, Tell Me Why is a much quieter game than its predecessors. Here were character driven-drama, supernatural elements, and an indie folk soundtrack, set in a small town with too many secrets-all signature elements of the series that put Dontnod on the map.


At first glance, I wondered why Tell Me Why wasn’t called Life is Strange 3.
